@startuml
sprite $golf_course [48x48/16] {
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}


!define MATERIAL_GOLF_COURSE(_alias) ENTITY(rectangle,black,golf_course,_alias,MATERIAL GOLF_COURSE)
!define MATERIAL_GOLF_COURSE(_alias, _label) ENTITY(rectangle,black,golf_course,_label, _alias,MATERIAL GOLF_COURSE)
!define MATERIAL_GOLF_COURSE(_alias, _label, _shape) ENTITY(_shape,black,golf_course,_label, _alias,MATERIAL GOLF_COURSE)
!define MATERIAL_GOLF_COURSE(_alias, _label, _shape, _color) ENTITY(_shape,_color,golf_course,_label, _alias,MATERIAL GOLF_COURSE)
skinparam folderBackgroundColor<<MATERIAL GOLF_COURSE>> White
@enduml